Overview
Vectors let you keep track of size and direction at the same time. In kinematics, this is what makes
projectile motion and two-dimensional problems manageable.
What You Need to Know
- Scalars have magnitude only. Vectors have magnitude and direction.
- Displacement, velocity, acceleration, and force are vectors.
- A vector can be added, subtracted, or resolved into perpendicular components.
- Component methods are often clearer than scale drawings when exact values are needed.
How to Work Through It
- Sort familiar quantities into scalar and vector examples.
- Draw vector diagrams to show addition and subtraction.
- Resolve angled vectors into horizontal and vertical components.
- Use components to prepare for projectile motion.
Check Your Understanding
- Why is velocity a vector but speed is a scalar?
- What does a negative component mean physically?
- When is a component method more reliable than a scale drawing?
- How can one angled velocity be replaced by two perpendicular velocities?
Common Mistakes
- Adding vector magnitudes directly when the directions are different.
- Forgetting to show direction on a vector diagram.
- Swapping sine and cosine when resolving a vector.
- Treating components as extra motion rather than as a different description of the same vector.
Next Steps
- Keep your component diagrams neat because they are the starting point for projectile questions.
- Revisit any trigonometry gaps before the next lesson.